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closeThis post was published 9 years 6 months 25 days ago.
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Time for my first race in the Formula Mazda and my first race at Road America. I didn’t qualify and started from fifth place. I was also iRated as the fifth highest driver in the event.

Considering it was my first attempt, it didn’t go as badly as it could have, but it wasn’t great. The start was good, I made a good pass on the first lap and then ran as highly as fourth during the race (and was closing in on third), but on lap nine of twenty, it all went wrong…

I ran slightly wide around the Carousel and this made me lose control of the car. As I was spinning I managed to floor the throttle at just the right moment to help myself avoid contact with the wall though… So I drove on, but I’d lost every bit of concentration and into the next braking area, I completely fluffed it!

I wound up finishing in fifth, but took huge damage to my license… Not a happy chappie… Hoping for better next time… Incidents were plentiful, I went off track eight times, one of them resulting in the spin.

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Racing SimulationsRacing Simulation Category Information
Left: GP cars at Silverstone in rFactor 2.

I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.

My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.

I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!



        

Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.

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