I had an awesome battle in this race for fourth place. We were very evenly matched and it was pretty cool being nose to tail for most of the race. The video really tells the story of the race, but here it is in condensed form:
Got a decent start from fifth place and kept my position after turn one. For the whole race I battled for fourth place and (after he spun – after I had), I finished fourth. The video is more entertaining. ;)
I got a few incidents in this race, but that’s what comes with a wheel to wheel battle when you’re slipping onto the grass at times… Out of the final turn on nearly every lap I was almost alongside and we did get a car contact when he slid in a turn when I was alongside, but it doesn’t matter – I don’t get car contact penalties every race. :) I also tapped the back of a backmarker in a turn too, but that was because he seemed to stop on the racing line for some reason… Anyway, very nice race for me, very enjoyable!
I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.
My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.
I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!
Tim is British and lives in the United States with his wife and kids.
He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.