With car number eleven and a sixth place starting position, I knew that this race would be one I’d likely be able to shoot well above my iRating and get a nice finish compared to where I’d been predicted.
I got a good start and held seventh-place after the first couple of turns. I was being careful, not wanting to get as many incidents in this race as I had the last one. The race was going very well and very clean throughout the first lap and I knew that I was in a field with guys who knew how to keep the car on the track… If I was going to get a good finish, I’d have to have minimal errors.
I did pull back to sixth just before the esses at the back of the circuit on the first lap, and all was going well, but I screwed up the secnd-to-last turn and suddenly dropped back to ninth! Out of the final turn on that first lap I managed to make a pass for eighth, but knew I’d now have to concentrate if I was to avoid losing further positions.
A few laps later I moved into seventh place when the man in sixth got loose coming out of turn one and two cars (including me) passed him for position. I then found myself in a fight with the man in sixth – and this battle went on for the entire race…
But on lap six, just after I had moved into sixth place, I spun! This put me back down to eighth and behind the men I’d been fighting with for the last six laps. I got one position back quite quickly when the man in seventh crashed, but the man in sixth, my nemesis, he was a tougher nut to crack…
I did eventually win out with a pass in the final turn, and I stayed in sixth place until the end of the race.
Far less incidents this time! I went off track three times and spun once, so still made gains on my Safety Rating. My fastest lap, set on the final lap of the race, was a 1:49.623.
I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.
My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.
I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!
Tim is British and lives in the United States with his wife and kids.
He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.