2009S1 Week 2 – iRacing Late Model Tour – Oxford

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Having set a qualifying time almost a week earlier, I would be starting this race at Oxford Plains in 5th place having set a time of 16.220. Joining the event with such little practice running up to the event I decided to take my time and stay clean while trying to stay out of the way as I got up to speed.

I got a pretty good start and after running side by side with Harry Dodd for a number of laps, found myself having to slow greatly in avoidance of an accident ahead as the #3 of Jefferson Greff got tapped into a spin ahead of me. After some skillful avoidance I found myself in 3rd place right behind David Beattie.

On lap 6 I gave the inside to the #8 of George Stratton and a recovering Dodd (who had also slowed to avoid the accident earlier in the race), dropping to 5th place, which is where I ran until lap 13 when Beattie made contact with the kerbing and spun into retirement.

For the rest of the race I ran consistently in 4th place, setting my best time of 16.210 on lap 8 while following Dodd and Stratton. I had zero incidents.

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View on iRacing World.

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Racing Simulations Category Information

I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.

My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.

I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!

Left: GP cars at Silverstone in rFactor 2.


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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.