Rendering from rFactor2 to YouTube
The main problem YouTube has with racing videos (of any type) is that there is constant motion – and fast motion at that. YouTube has a specific bitrate, and this means that slower movement gets more attention (and will appear sharper) than fast movement. In a racing video, every pixel needs to be updated, with every frame, so you usually end up with a grey mess instead of textured asphalt.
Many times I would render a video which looked stunning on my own machine, but YouTube would trash it. It took me a long time, and lots of experimenting, to get some settings I am satisfied with. It has been quite an annoying experience, and perhaps is one of the times I realized just how utterly annoying computers can be when there is so much choice in codecs and formats.
I capture from rFactor2 using an Avermedia C985 card. I’ve tried other software and hardware, but the realtime recording from this card gives me the best raw video to work with.
I render with Sony Vegas. Their software is extremely powerful, and the Studio versions are nicely priced. I picked up my first Studio version on Amazon for just $33, but have since upgraded to Pro. If you decide to buy any version, you may find an older version cheaper than a current one (they don’t improve it a lot between versions). I was also able to buy an upgrade version of Pro, and this upgrade worked from a Studio version – I thought that was a bargain!
Once your project is setup, drag in your media clips and then right click on them (you can select them all, then do this via switches, too). You’ll see the menu below. You need to disable resample for each clip.
Select ‘Video for Windows (*.avi)’ beside ‘save as type’ (VfW = Video for Windows), then select a HD 1080-60p or 720-60p template. After that, click custom and adjust settings like this (adjust 1920×1080 or 1280×720 depending on your source capture):
Click configure on that page for the x264 settings, and adjust like this (14 gives a LARGE file and can take a long time for YouTube to process. 16 is also OK, 18 is when I can notice the loss easily):
I just use Uncompressed PCM, 48000Hz, 16bit, Stereo for my audio. Depending on your sound setup, you can play around with that tab.
On the project tab I just set Video Rendering Quality to best. That’s it. Click OK and render your video.