Remember the “Wing Commander” Series?

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A few weeks ago, I began writing a post about Frontier – Elite II. The David Braben classic was released in 1993 and I am still playing it. Part of that post (not yet finished) is a fairly long rant about how games these days are usually too easy, too quick to complete, and how the space genre has been largely forgotten by developers and publishers.

Frontier is difficult - and I love that it is.

One set of games which did satisfy me for quite a long time, was the Wing Commander series. I actually have them all here in the US, and have very fond memories of becoming deeply engrossed in the storylines. As a young lad, growing up in England, it really did give an escape from the difficult environment we were in at the time.

Wing Commander - Featuring the dreaded Kilrathi!

The saddest thing, as I mentioned above, is that this genre is so sparsely populated, it’s just sad. Without Egosoft and the X series? It has been largely abandoned. The other day, I happened to see Chris Roberts (creator of Wing Commander) mentioned in my Twitter feed by a gaming Web site, and suddenly I found myself reading about a new space game: Star Citizen.

It seems that Chris Roberts is back, and he (at time of writing) has a fully funded game in development, thanks to early support of people like me…

If you liked Elite, if you liked Frontier, if you liked Wing Commander, or if you like the X series, I think that publishers need to be sent a message that this genre (much like simulation racing) deserves to be supported. So keep your eyes on this title, and support it if you can, because we need someone to make a difference! And with David Braben sitting on the Elite franchise, seemingly unable to find the time to make it happen, this might be our only shot…

Here are the relevant links to information:
robertsspaceindustries.com
facebook.com/RobertsSpaceIndustries
twitter.com/RobertsSpaceInd
youtube.com/user/RobertsSpaceInd
vimeo.com/user13782045

If you wanted to fund the project, by purchasing early (some pricing options giving you access to the Alpha and Beta):
http://www.robertsspaceindustries.com/star-citizen/
http://www.kickstarter.com/projects/cig/star-citizen/

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Space Gaming Category Information

My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.

I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.

These days I use gaming to try to escape from the pressures of real life. I also occasionally upload or stream gameplay to YouTube and Twitch, and rather than doing this to instruct others of the best way to play, I do it because of the social interaction with viewers and other gamers.

Left: Hires redraw I did of a 'Frontier - Elite II' Eagle ship with Merlin and Aster planets visible.

 
 
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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.