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I’m having a hard time not feeling annoyed at David Braben, and I don’t really understand why. I’ve wanted an Elite sequel for many years, and I still play Frontier: Elite II from time to time. The only reason I can think of? Bad timing.

David Braben has let us down so many times; he is a clear example of how developers should never mention things they aren’t sure about. He said he was working on Elite IV long before The Outsider (which never got released), after The Outsider, for a span of at least 10 years we were told it was coming… He said internet technology wasn’t right? Well, what’s the difference between the ‘internet technology’ of 2012 and the internet technology of a few years ago, REALLY?

Then suddenly Chris Roberts pops up (having not said anything), announces Star Citizen, gets really good crowd funding and then, all of a sudden, David Braben makes the decision to do something. As a fan of the Elite games, it left me feeling a little cold towards Braben’s announcement.

I’m also quite uneasy at the fact that Braben has a bad track record, he has false started this project before, and he’s showing the people giving him money absolutely no in-game technology. Nobody else really gets away with that, why is he?

I haven’t yet pledged anything for Elite: Dangerous, but I did it immediately for Star Citizen. Chris Roberts showed us exactly what we were giving money to, we were funding that software, not our dreams… With the info currently released, I am concerned this won’t be the game most of us wanted, but I’ve still only seen a few technology previews, concept art, and some renders: That’s not enough for me to part with my money, or to know what type of game it will be.

Elite: Dangerous Kickstarter page.

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Space GamesSpace Gaming Category Information
Left: Hires redraw I did of a 'Frontier - Elite II' Eagle ship with Merlin and Aster planets visible.

My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.

I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.

I use space games to try to escape from the pressures of real life. I occasionally upload or stream gameplay to YouTube and Twitch.


Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.

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