N2003 Track Released: Central Mountain

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I’ve released a track I made for N2003 and it looks like it works as I let it go early this morning and nobody has told me of a problem yet!

Mountain Central is a challenging track for Nascar Racing 2003 Season. It’s a fantasy track with some excellent height changes, along with some tricky blind turns and really fast sections. One full race is 90 laps, with the pitstops being a big strategic point as pitting takes around 50 seconds, PLUS the pitstop time…

Central Mountain

You can download it from here. Mirror (requires login).

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Racing Simulations Category Information

I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.

My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.

I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!

Left: GP cars at Silverstone in rFactor 2.


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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.