The earliest games I remember playing were on the Commodore Vic-20, they were text-based or 'write your own'. I never really used consoles probably due to the time experienced 'programming' on the Vic-20.

After the Vic-20, I was given a C-64 then Amiga by my parents, and this was when I really got into sim racing for the first time. The first major simulation being Geoff Crammond's F1GP, and eventually this led me to move through most simulations, and end up working for simulation developers myself.

rFactor 2 racing simulation:

Apart from racing simulations, space games like Elite, Wing Commander and the X series from Egosoft have been a solid focus. I use them to 'escape' from work.


iGP League of Rooks Season 4 Race 1 – Australia

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Another tale of what could have been with this race. I short fuelled for qualifying, but unfortunately, so did everyone else. So I started further back than I wanted in 15th and 20th.

The whole race I was very competitive, but my young drivers, both with little overtaking skill, were badly balked by those ahead. I got clear after the first stop, and was able to gain some time, but ended up finishing just outside the points in 11th and 12th places.

It did help to give me some confidence for race two though, because my speed was really good.


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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.