The earliest games I remember playing were on the Commodore Vic-20, they were text-based or 'write your own'. I never really used consoles probably due to the time experienced 'programming' on the Vic-20.

After the Vic-20, I was given a C-64 then Amiga by my parents, and this was when I really got into sim racing for the first time. The first major simulation being Geoff Crammond's F1GP, and eventually this led me to move through most simulations, and end up working for simulation developers myself.

rFactor 2 racing simulation:

Apart from racing simulations, space games like Elite, Wing Commander and the X series from Egosoft have been a solid focus. I use them to 'escape' from work.


iGP League of Rooks Season 4 Race 10 – Hungary

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Another race where I raced well early on, but fell off later on. I ran in the top 10 until late in the race, and only really gained time when I eventually switched to hard tires – and then it hit me – I think I have been trying short stints on soft tires too much as an overall strategy, rather than doing the best strategy for me race by race.

So, disappointment to finish outside the points yet again. Maybe next week?


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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.