Racing Simulations

Growing up in an 'F1 family' where waking up at 02:00 to watch the races in Japan or Australia seemed normal, it wasn't a bit stretch to find myself playing racing games. Things really started out with Nigel Mansell's World Championship, which although certainly not a simulation, led me onto F1GP on the Commodore Amiga.

After progressing through and spending many years modding the Geoff Crammond Formula One simulations for myself, I started to run IndyCar Racing and NASCAR Racing from Papyrus Racing Games. In 1998 Papyrus released Grand Prix Legends, this had a huge impact on my entire life; I founded a Web site about it, began racing online with it, and it actually led me to where I am today; working for a racing sim developer.

Grand Prix Legends (1998):

Apart from the occasional rFactor mod, I didn't run anything other than iRacing (who I worked for) for a long time. In 2010 I started to work for Image Space Incorporated, deep into development of rFactor 2 at the time. That's all I run these days, I just don't have the time to run anything else!


SASBTCC Round 8: Croft Circuit

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This race is probably best forgotten. I’d had a frustrating day, that got even more frustrating with this race, then doubly so after it ended. It’s a shame as although qualifying wasn’t terribly productive, yet again, I thought I could have a really nice battle with those of similar early pace during the race.

During qualifying I was still finding time as it ended, as usual. Not enough time put in prior to the event, as usual. I qualified on the final row, but knew I’d probably be able to find some more time and lap a bit faster in the race (as usual).

Start was great, as I sliced past a slow starter with ease. Into the first turn I bumped door to door with Ray Woolhead as he tried to avoid another car. He spun out, I moved into 9th.

As I went around that first lap, a few guys were off in the grass and worried me a bit as they rejoined. All I could do was adjust my line as much as possible and hope they didn’t hit me. Then I would see guys behind looking like they were going to overtake and I kept giving them room rather than holding my line. Nobody ended up hitting me, but towards the end of the lap going off line slowed me up. Into the final turn I was so far away from where I needed to be, I could hardly get enough steering lock to make the turn and lost a position under acceleration.

Starting lap 2 I had just lost 7th place and it looked like the car behind was going to try the inside into the first turn, I ran wide to give him room, lost the back end under braking, spun across the track and slid into the car of Rob James. Rob was out on the grass recovering from his own incident, and we got going, but the impact had damaged my car to the point where a few laps later, annoyed with how it was driving, I retired from the race.

Fin Sta Driver Interval Led Fast Lap
1 1 Joern Hoormann 25 laps 25 1:24.107
2 2 Carsten Dyndegaard +4.632 0 1:24.356
3 5 Neville Britton +19.208 0 1:24.577
4 4 Christian Baxmann +20.819 0 1:24.646
5 9 Simon Hill +42.955 0 1:25.135
12 11 Timothy Wheatley DNF 0 1:26.878

I’m pretty sure if it had been a different day I would have carried on and finished the race. I just didn’t feel like it today. This rounds out the inaugural season of the Simautosport BTCC Cup. I finished 9th in the championship.

Official race report at


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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.