I am not a good qualifier. Let’s get that out there. I normally lap faster in races with full fuel and cold tires than I do when trimmed out and pushing hard. So the idea of an inverted grid, or indeed any opportunity not to be victim of my own qualifying, is very welcome. In addition, I get no time to practice for my races, the benefit I have from being able to run a race at the same track back-to-back, is fantastic. By race two I felt very comfortable with the car and track, I just needed to switch tire compound.
After finishing 8th in race one, the grid inversion gave me a very nice 6th-place start for race two. I had switched to the harder tire, and really wanted to make the most of this opportunity.
I got a decent start, expecting another wreck into the first turn, but surprised not to find one. Still, I held 6th for a while, eventually dropping to 7th by the end of lap 1 in what seemed a very evenly matched pack of cars…
Lap 2 saw me going three-wide with Carl Shaw and Neville Britton, gaining me one spot, and within a lap I would sit in 5th-place!
It was pretty constant nose-to-tail racing, and for the first 14 laps it was pretty intense. I had both gained and lost places throughout those laps, ending lap 15 in 7th.
Something I don’t do very often, because I don’t feel fast enough, is defensive driving. When I am on-pace, I do it quite a lot (I hear the A.I. hate me for it). For the first time in a long time I started trying to position my car in the closing laps to make myself a bit difficult to pass. Unfortunately, it always seemed to be Dennis Zimmermann I was doing it to… We traded places in the closing laps, and he finished right behind me as I crossed the line in 7th-place.
|1||9||Rob James||22 laps||9||1:06.948|
Race 2 Highlights.
Delighted with this race, because it was fun. The inverted grid really worked fantastic, and saw some of the cleanest racing I have seen from such a mixed-up starting grid.
Check out the official race report of both races at Simautosport.com.
I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.
My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.
I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!
Tim is British and lives in the United States with his wife and kids.
He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.