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I couldn’t read the GalNet News anymore without getting involved. While I would have sincerely liked to help the Slave revolt, the Empire are a superpower I can see myself becoming allied with in the future, despite my revulsion towards Slavery… The decision was made, I was going to travel the massive distance to Kappa Fornacis to help the controlling faction defend itself against the Federation.

The Federation have every right to dislike the narcotic, Onionhead, but they have absolutely no right to blockade a system, kill innocent families and act like they rule the galaxy. So with the very best of intentions, away I went.

Upon arrival in Kappa Fornacis, the full extent of the blockade became apparent. The checkpoints, conflict battles and capital ships filling the system listing made my jaw drop. I quickly realized that the task is largely impossible. All I could do was try…

The military might on display from the Federation is impressive.

The military might on display from the Federation is impressive.

I took a combat mission from the Farmers Union, killed a few Federal Navy ships…

Footage of my Federal kills mission in Kappa Fornacis.

After making that small amount of money, I decided to make my way home. In an effort to slap the Federation in the face, I sold my shield cells and generators, acquiring six tonnes of cargo space instead. I then shipped some Onionhead all the way back to Lave and the Black Market in Warinus Platform.

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Space GamesSpace Gaming Category Information
Left: Hires redraw I did of a 'Frontier - Elite II' Eagle ship with Merlin and Aster planets visible.

My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.

I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.

I use space games to try to escape from the pressures of real life. I occasionally upload or stream gameplay to YouTube and Twitch.


Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.

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