After returning from Kappa Fornakis, it was back to business as usual. Bounty Hunting can be a tricky way to make money, but it’s what I am best at.
Unfortunately at this point, after another evening spent in Zaonce, the local crime family hate my guts. I don’t even need to work to find them anymore as they’ll often attack me without any additional provocation on my part. Interestingly, even those with a clean criminal record seem to be willing to risk it all, by openly attacking me.
Quick video showing red CLEAN status pilot attacking me before I had fired upon him.
The only really annoying part of this is that I am really risking myself even more than I was before! Often I have two or three ships attacking me at once, and that can be difficult to cope with. Then, if they were clean prior to attacking, the bounty is a minuscule 200 credits (their fine for shooting at me)!
Oh well, at least now with a rising combat rating I seem to be more trusted with more combat missions (Pirate hunts). The local factions have offered me a few assassination missions as well, but I never took them until last night, when I was asked to track down and eliminate a Pirate Lord – in an Anaconda…
Taking this guy out – by the skin of my teeth – felt like a pretty epic achievement.
I actually just managed it (with the help of the local security). I feel like I could have done it with less hull damage, as I took some risks I didn’t need to. Quite satisfying to get that huge haul of credits for what really wasn’t a lot of time spent. Very tempting to continue doing them… Though perhaps I should consider a ship upgrade first!
My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.
I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.
I use space games to try to escape from the pressures of real life. I occasionally upload or stream gameplay to YouTube and Twitch.
Tim is British and lives in the United States with his wife and kids.
He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.