Things had been good recently, I’d felt pretty good out there among the Planet Lave stars. I was destroying the local mafia family one bounty kill at a time – and having fun doing it.
Sidewinders are still my favorite opponent just because of their maneuverability.
That has all changed though just recently, when I happily accepted an assassination mission, assuming the target to be a criminal, much like my previous engagements had been. It was only when I came upon my target, that I realized the truth: My target was an innocent civilian. Julius F Kennedy is dead, and it’s my fault.
Had I read the briefing properly, I could have backed out of it… But having accepted a mission, given my word, that holds more significance than any other moral reasoning.
I’ll have to have a serious think about my future. Although I can readily accept the death of a criminal, I’m not sure I can accept being the criminal… Who knows where that path could lead?
My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.
I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.
I use space games to try to escape from the pressures of real life. I occasionally upload or stream gameplay to YouTube and Twitch.
Tim is British and lives in the United States with his wife and kids.
He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.