Space Games

I owned an Amiga A600 and anticipated owning Frontier: Elite II hugely, watching a rolling demo of the intro sequence movie from the coverdisk of CU Amiga (Nov. 1993) as I went to bed at night! The game was given to me that following Christmas, and I never really looked back, continuing to play the game in some form until 2014!

Elite II really was an amazing game, because although I played through the Wing Commander series, the X series by Egosoft, and even EVE Online, I always went back to Elite.

Despise initial concerns from me during the Kickstarter campaign about timing, I am actively playing Elite: Dangerous, the long-awaited game from David Braben. With ED I actually once again feel like I can escape life.

I also backed Star Citizen on Kickstarter, this game from Chris Roberts (of Wing Commander), and I'm quite excited to see where that goes with both the Squadron 42 single player and multiplayer versions of that.

 

Elite Journal: Rare Goods and Max Profits

closeThis post was published 2 years 3 months 26 days ago.
Information might not be up-to-date.

With the ‘accidental’ assassination of JFK still fresh in my mind, I needed to get away from my home systems… I figured that working the bulletin board, working some trade routes, would be a nice distraction.

After a little bit of time I started to notice that quite a lot of the local systems have rare goods in their commodities markets, this got me thinking… Those items have to be transported long distances for profits, what if I transported a batch of rare goods to another batch of rare goods, simply going back and forth between those two locations? Profits should be enormous…


Detailed walkthrough of my rare goods trading process.

I made millions of credits in almost no time at all, but is it really what I want out of life? Is it safer? Certainly. Do you make more? Of course… Enough for the boredom of the endless travelling? No, not at all. If trading rare goods has taught me one thing: I need the sound of Thermic damage in my life.

 
twhtly

Facebook  Twitter  Twitch  YouTube  Flickr  Instagram

Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.