I’ve been in Alioth for a few days now, exploring and trying to find out what I can about my family. It’s been hard going, I don’t know what the hell I’m doing here!
Investigations aside, I’ve been trying to do some learning. I really enjoy the maneuverability of the Sidewinder and Eagle, I can cope with the Cobra, but I’m struggling with my newly acquired Asp… It can barely loop around faster than an Anaconda!
First Asp combat. I find Cobras and all smaller vessels easy. Anacondas? Not so much!
The difficulty I have with the Asp is that it doesn’t appear to suit my style of combat in any way… While I normally boost past an Anaconda and can turn round, able to fire at the rear or side of them, the Asp can’t do that… By the time I’m facing the Anaconda, they’re facing right back at me and firing a Plasma in my face!
Some assassination missions in the Asp.
I dispatched another civilian today, I think. Hate it when that happens. I need to read those mission briefings a lot more carefully, or I’ll get a reputation I don’t want, or need. I’m supposed to be the hunter, not the hunted.
My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.
I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.
I use space games to try to escape from the pressures of real life. I occasionally upload or stream gameplay to YouTube and Twitch.
Tim is British and lives in the United States with his wife and kids.
He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.