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Leaving Lagoon Nebula behind me was a hard thing to do. I’m enjoying exploring, but the beauty of those colors was a sight to behold and it was hard to believe I’d find something more appealing. The problem is that without trying, without exploring, I’d never know.

Travel to Omega Nebula was uneventful, and I am very glad I made the journey. Omega Nebula looked completely different to the celestial objects I’d previously visited. As usual, I have documented various view on my screenshots page.

Omega Nebula.

Omega Nebula.

And, as usual, I have put together an un-cut video of my exploration, using video speed to bypass the travel time.

Omega Nebula was 1,231LY from Lagoon Sector.

I’m actually exploring now faster than I can write. I’ve already arrived at Eagle Nebula as I write this and begin to settle down among the stars. I’ll explore the Nebula tomorrow.

Meanwhile, I did put together a short video of one of my Neutron Star encounters. Scary stuff.

After the Eagle Nebula? Well, right now, I’m not sure I want to go home. I’ve been lucky so far, finding plenty of water worlds with food and water I can purify… My ship is in good health, as am I… Why go home?

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Space GamesSpace Gaming Category Information
Left: Hires redraw I did of a 'Frontier - Elite II' Eagle ship with Merlin and Aster planets visible.

My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.

I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.

I use space games to try to escape from the pressures of real life. I occasionally upload or stream gameplay to YouTube and Twitch.


Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.

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