Elite Journal: Eagle Nebula

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Leaving Omega Nebula behind me, I trekked on towards Eagle Nebula, staying overnight in orbit around a nearby water world, moving closer the next morning.

To be honest, I was disappointed. Eagle Nebula is somewhere I’d hoped to see some specific things like the Pillars of Creation, first photographed over a thousand years ago by the first Hubble telescope from the edges of the Sol System. Unfortunately, I wasn’y able to find anything that resembled them and, frankly, it looked just like Omega Nebula.

So the highlight of this section of the journey ended up being the discovery of another Earth-like world and some Neutron Stars.

Another Earth-like World near Eagle Nebula.

Another Earth-like World near Eagle Nebula.

I may try to get away from the galactic plane a little, giving myself a more likely opportunity to find unexplored systems away from the regularly plotted routes, but at this point, I’m incredibly disappointed and just want to go home.

EDIT: It turns out, Pillars of Creation were destroyed by a Super Nova and do not exist in the year 3300. Read more…

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Space Gaming Category Information

My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.

I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.

These days I use gaming to try to escape from the pressures of real life. I also occasionally upload or stream gameplay to YouTube and Twitch, and rather than doing this to instruct others of the best way to play, I do it because of the social interaction with viewers and other gamers.

Left: Hires redraw I did of a 'Frontier - Elite II' Eagle ship with Merlin and Aster planets visible.

 
 
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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.