After getting back from my exploration of some Nebulae within 7000LY or so, I went back to my roots. I spent a significant amount of time around Alliance space ‘banging the rust off’ my combat skills in ships like the Viper…
…then, eventually, the Vulture.
Now, the Vulture is a special ship! It is very combat capable and extremely maneuverable. Although I am expecting the manufacturer to patch the firmware at some point and effectively ‘nerf’ the effectiveness in some way, right now? It’s awesome.
I took my Vulture on quite an adventure in a fairly short amount of time! Whether it was fighting for the CSG in Lugh…
…or trying to defend the Alliance in Lave:
Where did I get to with my search for information on my family? Well, I’m hoping to have some news about that very soon…
My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.
I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.
I use space games to try to escape from the pressures of real life. I occasionally upload or stream gameplay to YouTube and Twitch.
Tim is British and lives in the United States with his wife and kids.
He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.