Racing Simulations

Growing up in an 'F1 family' where waking up at 02:00 to watch the races in Japan or Australia seemed normal, it wasn't a bit stretch to find myself playing racing games. Things really started out with Nigel Mansell's World Championship, which although certainly not a simulation, led me onto F1GP on the Commodore Amiga.

After progressing through and spending many years modding the Geoff Crammond Formula One simulations for myself, I started to run IndyCar Racing and NASCAR Racing from Papyrus Racing Games. In 1998 Papyrus released Grand Prix Legends, this had a huge impact on my entire life; I founded a Web site about it, began racing online with it, and it actually led me to where I am today; working for a racing sim developer.

Grand Prix Legends (1998):

Apart from the occasional rFactor mod, I didn't run anything other than iRacing (who I worked for) for a long time. In 2010 I started to work for Image Space Incorporated, deep into development of rFactor 2 at the time. That's all I run these days, I just don't have the time to run anything else!

 

TOrS Race 2: Silverstone

closeThis post was published 1 year 6 months 30 days ago.
Information might not be up-to-date.

After my class win at Bathurst, I moved onto Silverstone Circuit for round two of my offline championship.

This race, I decided against pitting and would try to make the whole 48-minute race on a single set of tires. The A.I. were also on the same strategy.

Race setup:
– 48 minute timed race
– 30x time accelaration (2 minutes realtime shows 1 hour lighting changes)
– 36 entries (including me)
– GT1 Nissan GT-R, GT2 Corvette C6.R, GT3 Chevy Camaro, GT4 Nissan 470z classes

I put in a basic qualifying lap, figuring I’d still be able to compete for the lead in the race regardless of starting position. I ended up 8th in GT2, 22nd overall.

My start was clean and I moved up to 7th-place pretty easily, then 6th later in the lap.

My main battles during the race were with the GT3 cars, who qualified on a similar pace to the GT2 cars again, but by lap 3 I had caught and passed for 5th-place in the GT2 class.

Lap 8 saw my first attempts to pass my main rival in the race. I ended up having a great race long battle with him, but managed to get by him and into 4th later in the lap.

Later on in the race I lost positions, gained them back, had a super side-by-side battle, ending up with a 4th-place finish after 24 laps (I finished 1 lap down).

Fin Driver Interval Class Cl Pos Cl Pts
1 Shinji Tajima (A.I.) 49:27 GT1 1 10
8 Bret LeBrac (A.I.) +1 Lap GT3 1 10
11 Brewer / Auerbach (A.I.) +1 Lap GT2 1 10
14 Magnussen / O’Connell (A.I.) +1 Lap GT2 2 6
15 Alex Finkle (A.I.) +1 Lap GT2 3 4
16 Timothy Wheatley +1 Lap GT2 4 3
17 Earl Oveur (A.I.) +1 Lap GT2 5 2
18 Walter Wayne (A.I.) +1 Lap GT2 6 1

Pos Driver Cl Pts
1 Brewer / Auerbach (A.I.) 16
2 Timothy Wheatley 13
3 Magnussen / O’Connell (A.I.) 6
4 Gjoey Pete (A.I.) 4
5 Walter Wayne (A.I.) 3
6 Alex Finkle (A.I.) 4
7 Frank Hops (A.I.) 3
8 Earl Oveur (A.I.) 2


 
twhtly

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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.