Space Games

I owned an Amiga A600 and anticipated owning Frontier: Elite II hugely, watching a rolling demo of the intro sequence movie from the coverdisk of CU Amiga (Nov. 1993) as I went to bed at night! The game was given to me that following Christmas, and I never really looked back, continuing to play the game in some form until 2014!

Elite II really was an amazing game, because although I played through the Wing Commander series, the X series by Egosoft, and even EVE Online, I always went back to Elite.

Despise initial concerns from me during the Kickstarter campaign about timing, I am actively playing Elite: Dangerous, the long-awaited game from David Braben. With ED I actually once again feel like I can escape life.

I also backed Star Citizen on Kickstarter, this game from Chris Roberts (of Wing Commander), and I'm quite excited to see where that goes with both the Squadron 42 single player and multiplayer versions of that.


Elite Journal: Python Pilot

closeThis post was published 1 year 5 months 22 days ago.
Information might not be up-to-date.

After a long period of flirtation with the Vulture, I’ve moved on; While it might be more fun and even more suited to my flying style, it’s just not powerful enough anymore… I’ve moved onto the Python!

I’m using a mixed outfitting selection of Pulse Laser turrets and Gimballed Pulse Lasers. The Turrets allow me to continue firing once something has moved out of forward view, while the Gimbals let me pack a hefty punch in a forwards direction. To combat chaff I simply de-select the opponent and fire them as if they were fixed weapons.

It took a while to be able to buy an A class power unit because I didn’t want to tell my T9. I paid for it by bounty hunting in the Delkar System.

I find bounty hunting a lot more interesting once I’ve become hostile in the eyes of the local Mafia/Pirate gang. Here is how many kills it took to become hostile in this system…


Facebook  Twitter  Twitch  YouTube  Flickr  Instagram

Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.