Due to my having to go to England for the Autosport Show, I basically had to give up a top-3 in the Late Model Tour. It’s a shame because this has probably been my best season yet.
Milwaukee was a fun race. I had a fantastic close battle, made some contact and finished 5th. Not a great points haul but it was all I had time for, unfortunately. Results page.
The Late model race at Phoenix was another race where I think I could have finished higher than 4th. It was a close battle and I held 2nd-place for over half of the race. Results page.
Martinsville was actually great fun. I knew I had no chance of really getting back in the top-3, but after this race I came oh so close! Just 2-points kept me out of 3rd in the division. Anyway, in this race I started on the outside and dropped to 8th from my 4th-place start. I battled my way back through and finished 3rd in actually quite an awesome race. I was helped out at the end by a warp from the guy in 3rd, but I don’t care. ;) Results page.
I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.
My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.
I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!
Tim is British and lives in the United States with his wife and kids.
He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.