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Gave up a top-3 to work Autosport. Here are the videos from the rest of the season…


View on Youtube.

Felt great to come away with a victory at Road Atlanta. Feel like I really have a handle on the Skippy like I had a few years ago (yes, years). I really had to work for the win, too. Race results.


View on Youtube.

This was another great race with a result that was great but disappointing. I simply could not find a way past the leader without wrecking him. I even let the 3rd-place guy past and when he got wrecked by the leader while trying to pass I decided 2nd-place was better than no place. Starting tenth and finishing second does feel good… Race results.

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Racing SimulationsRacing Simulation Category Information
Left: GP cars at Silverstone in rFactor 2.

I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.

My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.

I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!



        

Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.

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