2010S1 Week 3 – Skip Barber Race Series – Summit

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This was a fun race. I basically just wanted to try to squeeze a Skippy race into what looked like a busy weekend, so shortly before running the iRacing Daytona 500 I joined this event having had no time to qualify or practice.

I like the track, so missing qualifying wasn’t that big of a deal but the number of registrants was really large. I ended up in the third of four splits! My race had 15 drivers, of which I was iRated as fifth but would be starting back in 12th.

I got a decent start and as usual in the Skip Barber Series saw some patient driving into the first turn. Due to a few errors from other drivers I had climbed to ninth-place by the end of the lap.

I made a pass for eighth out of turn one on lap two, but half way around the lap had to brake hard to avoid a multi-car crash ahead… Luckily I didn’t hit anything and when everything shook out I ended lap two in seventh-place.

It was very early in the race and I had quite a bit of speed I wasn’t using. I could see that many people around me were pushing too hard and starting lap three I let the car behind pass, figuring that his car number of 15 meant he would probably make an error later in the race.

A lap later I took advantage of an error by the car ahead into the first turn and slipped ahead, up into seventh-place now. Seventh became sixth half way around the lap when the #15 spun his car onto the grass.

After an error in the final turn of lap five I saw the car I had passed with a mistake it turn one close up behind me… Again, with it being early in the race I didn’t fight and let him go.

One lap later I was flipping through the screens of data available to me to see what my last laptime was, basically seeing if I needed to speed up, when I noticed I had passed my braking point for the first turn! I quickly locked it down but slid into the sand anyway, losing two positions! Luckily half way around the lap I was able to overtake one car who had spun, but I ended lap eight in seventh-place.

I pushed really hard for the next seven laps, setting my best lap of 1:22.339 during the run. It was now lap 15 of 22 and I had closed right in on the pack I had been leisurely following before my mistake…

Between then and the end of the race I led a bit of a charmed life; people just kept falling off the track infront of me! By lap 16 I was sixth, 19 I was fifth and 20 I was fourth – but it was then that I realised my trip to the sand had probably cost me a much higher finish as the car I had been following at the time was up in second-place… I had no time to catch them now and ran across the line on lap 22 in fourth.

It was a great run though. Coming from 12th to fourth isn’t easy for me… The only kind of annoying thing is that I really didn’t have to fight to finish where I finished… Still, maybe I’d see better luck on that front in the 500?

Fastest lap was 13, a 1:22.339. I had two incidents (trip into the sand and running wide once out of final turn).


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2 thoughts on “2010S1 Week 3 – Skip Barber Race Series – Summit

  1. I think the mostly red car spun entering the left hander (it’s easy to spin this car, it is very sensitive to weight transfer), most likely when they lifted off the throttle. Everyone tried to pick a spot to get by and with the exception of another red car who hit him and some light contact between the blue/white and green cars, everybody managed it.

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I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.

My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.

I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!

Left: GP cars at Silverstone in rFactor 2.

 
 
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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.