It’s not often, especially during the last few years, that I have been on the cutting edge of PC technology; Just recently I upgraded my PC though, and during the process ordered a GTX 980Ti.
While that 980 was being shipped, I heard NVIDIA were going to have a press conference, so I watched a stream and saw the GTX 1080 being presented. It seemed a no-brainer, so I began the return process for the 980Ti the day I received it. While it is an excellent card, I’d be able to buy a GTX 1080 for the same price!
Below you can see the unboxing, and short clips of the benchmarks:
What I find interesting about how most consumers buy something like a graphics card, is that they go to some tech Web site and look at a chart; The chart will list framerates (usually average over a specific time) for some games or in benchmarking utilities. Most of the time I don’t play the games being benchmarked, and the benchmarking utilities tell me NOTHING about how the hardware will perform on the games I actually do… I work for the developer of rFactor 2, and most of the time I play Elite: Dangerous. These are the games I want the GTX 1080 to perform with. These are the things I care about.
I ran benchmarks comparing the GTX 1080 with the GTX 970 I would be replacing. The results speak for themselves:
So rather than seeing a statistic from NVIDIA or a chart on a Web site, you now have real-world examples for you to make your purchase decision. Good luck.
I began my gaming journey via the family Commodore Vic-20, then later with my own C-64 and Amiga A600. These systems kept my attention until I moved up to PCs around the Windows MS-DOS Pre-Windows 95 era, which means I never really got into the console gaming market in a big way.
My parents spent a significant amount of time sharing my early gaming experiences, and this really helped foster my interests. I discovered racing games and space games for the first time, and those are still my main genres of interest to this day.
These days I use gaming to try to escape from the pressures of real life. I occasionally upload or stream gameplay to YouTube and Twitch, and enjoy the social interaction with viewers and other gamers.
Tim is British and lives in the United States with his wife and kids.
He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.