Header image: The Veil West Nebula was waypoint 1.
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closeThis post was published 1 year 5 months 19 days ago.
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I’ll be brutally honest; Elite Dangerous has felt like a chore every time I have tried it recently. I can’t place exactly what is to blame, so I assume it to be a combination of small factors, including that I have been playing it constantly since it was an early-Alpha.

The good thing about this game is that the various play styles vary so much that you can take a break from Elite Dangerous by playing Elite Dangerous; What does that mean? Well, I can take a break from bounty hunting, combat, missions, etc, by just heading off into the blackness and exploring the galaxy.

I saw a screenshot someone posted of a group of explorers setting off on a great journey and honestly the timing couldn’t have been better… I asked for information, signed up, and found that I was actually a week late in doing so… But still had plenty of time to get out there and catch them up if a speed-ran the first couple of waypoints.

I set off from Abraham Lincoln, a station orbiting Earth in the Sol system and headed straight for Galactic Nebula Expedition Waypoint 0.

Dumbbell Nebula (BD+22 3878 System)

After taking a few screenshots of the location, I set target on waypoint 1, the Veil West Nebula (Veil West Sector DL-Y D68 System)

Veil West is a real sight to behold, and something that (along with Barnard’s Loop) should be added to every pilots ‘must visit’ list… Thankfully I have caught up with the tail-end of the main group, and should now be able to interact with other pilots at waypoint 2 in three days time…

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Space GamesSpace Gaming Category Information
Left: Hires redraw I did of a 'Frontier - Elite II' Eagle ship with Merlin and Aster planets visible.

My first space game addiction was with David Braben's 'Frontier - Elite II' released in 1993 on the Commodore Amiga. This game actually gave me so much of what I wanted in a game that I continued to play it until the 'Elite - Dangerous' release in 2014.

I also played through the 'Wing Commander' series from Chris Roberts, enjoying them immensely. This led directly to my support of his 2012 crowdfunding campaign for the Star Citizen and Squadron 42 games that are still in development.

I use space games to try to escape from the pressures of real life. I occasionally upload or stream gameplay to YouTube and Twitch.


Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.

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