2008S2 Week 10 – Skip Barber Race Series – Lime Rock

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Before my race yesterday I had put in a 1:00.080 in qualifying… It wasn’t as fast as I had hoped, I wanted to get down into the 58’s or 59’s, but couldn’t. I joined the race yesterday and in a 14-car field would start 7th on the grid with an iRating that placed me 8th in terms of skill. If I finished in the position I had started, I would have been happy because a couple of days earlier I had made a mistake and hit someone in turn one – I really didn’t want that to happen ever again!

My start was a little slow in terms of reaction time and that is what probably saved me from becoming involved in a double-spin on the opening lap and opening turn. I just squeezed by and was delighted to see myself in 4th-place out of the turn.

Continuing to chase, I found myself running closely behind the man in 3rd and by the end of lap one felt myself in a position to make a move. The leader had spun on that first lap also, so my pass would be for 2nd! I tucked into his slipstream down the front straight and swung to the right attempting to out-brake him into turn one, but he closed the door aggressively and I had to back off… One lap later, he would lose the back end coming onto the same straight and I was able to drive by with my good exit.

I was able to hold position in 2nd and ran about two-seconds behind 1st and two-seconds infront of 3rd. A few laps later I noticed the #1 iRated driver coming up fast, he had moved into 3rd and was closing the gap to me, lap by lap. I pushed hard but eventually he got close enough and I just couldn’t hold him back anymore, he passed me under braking for turn one.

On lap nine I lost the back end under braking and although I attempted to recover quickly, the pack were right on me and I lost a position and was now 4th. I felt a little guilty because when I was still running slow, the people behind me were running two-wide and alongside me, that made three. The guy on the inside lost a few seconds after a little slide, but did get back on-track pretty quickly.

For the next ten laps I closed down on the man who had passed me after my spin. I was only about one-tenth faster so it was a real battle of consistency to get back on his tail. Neither of us put a wheel wrong for lap after lap and it was only when I got into his slipstream that I seemed much faster. He seemed to recognize this and when I approached his gearbox onto the front straight, he pulled aside and gave me the racing line into turn one. I was now 3rd.

Towards the end of the race, my good friend Damo was closing down on me, but he ran out of laps. :) I finished 2nd.

Sorry about the quality of this video, I forgot to setup the DVD-Ripping software that I use properly.

I had four incidents (for 5 points) in the race: I lost control on lap nine and went off-track (two of them over the kerbing onto the front-straight) on laps twenty-one, two and four while trying to keep ahead of Damo. My fastest lap was on lap twenty and was a 1:00.162.

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Racing Simulations Category Information

I grew up in a household where waking up at 2am to watch races in Australia or Japan were the norm. We were huge fans of motor racing, so playing racing games seems like a natural extension of that.

My first racing game addiction was with Geoff Crammond's 'Formula 1 Grand Prix' released in 1992 on the Commodore Amiga. This game kept me going for a long time thanks to various editing tools which were available, and I continued to play it until I owned a PC. After that, I played through most of the Papyrus and Image Space Inc. titles, but have most fond memories of Grand Prix Legends.

I founded a major sim racing site that led to my employment at iRacing, Image Space Inc. and later on, Studio 397. The difficulty in working in the industry is how little time you often have to play your own games. Quite often I escape with space games instead!

Left: GP cars at Silverstone in rFactor 2.

 
 
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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.