Racing Simulations

Growing up in an 'F1 family' where waking up at 02:00 to watch the races in Japan or Australia seemed normal, it wasn't a bit stretch to find myself playing racing games. Things really started out with Nigel Mansell's World Championship, which although certainly not a simulation, led me onto F1GP on the Commodore Amiga.

After progressing through and spending many years modding the Geoff Crammond Formula One simulations for myself, I started to run IndyCar Racing and NASCAR Racing from Papyrus Racing Games. In 1998 Papyrus released Grand Prix Legends, this had a huge impact on my entire life; I founded a Web site about it, began racing online with it, and it actually led me to where I am today; working for a racing sim developer.

Grand Prix Legends (1998):

Apart from the occasional rFactor mod, I didn't run anything other than iRacing (who I worked for) for a long time. In 2010 I started to work for Image Space Incorporated, deep into development of rFactor 2 at the time. That's all I run these days, I just don't have the time to run anything else!


2010S2 Week 1 – NASCAR Class D – USA

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This race was a mess. It’s not like the Class D racing to be this way, but there were a lot of incidents to get involved in.

I qualified prior to the event with a 22.277, this put me eighth on a grid of sixteen cars where I was rated as the third best. I hadn’t been lucky enough to find a setup from Rusty Greer prior to the event, so I had to run with the iRacing advanced setup and it did serve me pretty well until the car became damaged.

I got a good start, but being on the outside was passed by two cars and immediately dropped to tenth. I stayed fifth until lap five when two cars ahead made contact and I was able to pass them, moving into eighth.

On lap 9 I lost then gained a position after hitting the wall. The person behind passed me and someone infront pitted. Hitting the wall was the only incidents of the race I can attribute to my fault.

I stayed eighth until lap 18 when another two cars ahead of me made contact, allowing me to gain a spot and move to seventh-place.

On lap 34 two cars ahead of me again made contact and again they spun. I tried to squeeze by but got tagged by one of the cars hard enough to throw me into the outside wall, wrecking my handling. I did pass one of them, but with my bad handling lost the place two laps later.

By lap 43 I was just riding around when the cars directly ahead of me made contact (do I sound like a broken record here?), slowing them both down. I was still at speed and passed one of them, but because I couldn’t hold the car low – due to earlier damage – had to back out and give him the place on the outside. So I finished out the race in seventh-place.

So, six incidents and two of them my fault when I tagged the wall (without damage) on lap nine. My fastest lap was a 22.308 on lap seven. A big loss in SR…

I’m also really disappointed with my division placement this season. I haven’t a hope in hell of winning anything. It’s confusing because I think I was Division 7 last season and I didn’t win anything there, what the hell put me in Division 3!?

Watch on Youtube.


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Tim is British and lives in the United States with his wife and kids.

He works for software developers Image Space Inc. and Studio 397 on their racing simulations, and is a fan of Gaming, Motorsports, and photography.